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So, Pokemon Go and rewards

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This article might ruin your perception of rewards in games. Read at your own risk. Pokemon Go is a very smartly designed game. Part of that design is the rewarding scheme. Every action you do is rewarded by at least two different kinds of rewards. For example catching a pokemon gives you the pokemon(obviously), candy for that pokemon and experience. It goes even deeper. Some of the actions have an explicit (obvious)  and implicit (not so obvious) reward. For example curveballs. When you throw a curveball you get bonus experience (explicit) and a higher catch rate (implicit). Every single action can be shown giving at least two rewards to the player. That is very smart in multiple layers. The first layer is that even doing something you might not want to do, is at least partly giving you rewards that you want. (For example catching a Rattata) Second layer is that when you are doing something for one reward, you are still subconsciously aware that you are getting something m...